Checkpoint 4.12.1.
Create code that sets the variable
result equal to “x is less than 3” when x is less than 3. Otherwise, set it to “All done”.result equal to “x is less than 3” when x is less than 3. Otherwise, set it to “All done”.message to “Hello” if x is less than 2, “Hey” if x is greater than 2, and “Hi” if x is 2.price to 1.5 if weight is less than 2, otherwise set price to 1.3, then set total to the weight times price. For example, if weight is 0.5 then price should be set to 1.5 and total will be 0.75.number to x is a number from 1 to 10 if the value of x is 1-10, x is a number less than 1 if the value of x is zero or below, and x is a number greater than 10 if the value of x is more than 10.rate to the cost of a 14 mile cab ride. If the distance traveled is less than or equal to 12 miles, then rate cost is $2.00 a mile, and if the distance traveled is more than 12 miles then rate cost is $1.50 a mile. Assign the final cost to the variable total.result to "x is less than y"; if x is greater than y then result is set to "x is greater than y"; and result is "x and y must be equal" if the values are equal.Write code so that after x and y are defined, they are compared and if the value of x and y are the same object the variablevaluewill be set to"x and y are the same"; if x and y have the same value thenvalueis"x and y have the same value"; andvalueis"x and y are not similar"if x and y do not fit the other conditionals.
grade to the grade equivalent (string) for a score. It should set grade to E for any value below 60, D for 61 to 69, C for 70 to 79, B for 80 to 89 and A for 90 and above. For example, if the score is above 90, grade should be A.result to determine whether a number is odd or even.result equal to “Good job” when the number is between 1 and 10 (inclusive) or is 15 and result should be set to “Fail” when it is not.